using UnityEngine;
using System.Collections;

public class SmeltAlloy : SmeltingJob {
	
	public SmeltAlloy(int nx, int ny, int nz):base(nx, ny, nz){
		
	}
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
